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个人简介
My expertise is Interaction Design for novel technology applications. I apply the methods, processes and tools from the discipline of Human-Computer Interaction to emerging technologies that are not yet mature enough to become mainstream applications today.
I monitor various emerging computational technologies in the research fields such as Multimedia, Information Retrieval, Computer Vision, Language Technology, etc., and come up with novel application scenarios and interaction concepts, and design concrete end-user interfaces and visualisation for variety of platforms including Web/desktop, tablet, tabletop, interactive TV and multitouch wall. I use brainstorming, scenarios, sketching and prototyping to do this; I conduct user study with usability engineering methods to assess and refine the systems once designed.
Almost half of my research output is in the form of novel interaction design artefacts. They are not only "demonstrators" of some theories accompanying academic publications, but they themselves pertain knowledge, in most cases a manifestation of synthesis of knowledge. While it is understandable that in many Computer Science research fields a "demonstrator system" is only a vehicle to illustrate a research concept or technical possibilities, my designs projects feasible end-user interactivity with refined user interaction strategies and visualisation to the level of details that helps envisage the actual use, encouraging more fine-grained discussions and pointing to the further research areas.
I monitor various emerging computational technologies in the research fields such as Multimedia, Information Retrieval, Computer Vision, Language Technology, etc., and come up with novel application scenarios and interaction concepts, and design concrete end-user interfaces and visualisation for variety of platforms including Web/desktop, tablet, tabletop, interactive TV and multitouch wall. I use brainstorming, scenarios, sketching and prototyping to do this; I conduct user study with usability engineering methods to assess and refine the systems once designed.
Almost half of my research output is in the form of novel interaction design artefacts. They are not only "demonstrators" of some theories accompanying academic publications, but they themselves pertain knowledge, in most cases a manifestation of synthesis of knowledge. While it is understandable that in many Computer Science research fields a "demonstrator system" is only a vehicle to illustrate a research concept or technical possibilities, my designs projects feasible end-user interactivity with refined user interaction strategies and visualisation to the level of details that helps envisage the actual use, encouraging more fine-grained discussions and pointing to the further research areas.
研究兴趣
论文共 255 篇作者统计合作学者相似作者
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期刊级别
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International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Managementpp.72-80, (2024)
IEEE TRANSACTIONS ON COMPUTATIONAL SOCIAL SYSTEMSno. 3 (2024): 3468-3482
International Conference on Human-Computer Interactionpp.363-377, (2023)
DIGITAL HEALTH (2023)
arXiv (Cornell University) (2023)
HUMAN-COMPUTER INTERACTION - INTERACT 2023, PT IV (2023): 454-458
Hyowon Lee, Naile Hacioglu
Zenodo (CERN European Organization for Nuclear Research) (2023)
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作者统计
#Papers: 255
#Citation: 3530
H-Index: 30
G-Index: 45
Sociability: 6
Diversity: 2
Activity: 13
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