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Dr. Plass’ draws from a broad range of fields, including cognitive science, learning sciences, computer science, and design, to conceptualize, implement, and study new and more effective ways of learning with digital technologies, especially for underserved communities. His research group is investigating cognitive, social, and emotional design patterns for the design of effective simulations, games, augmented reality, virtual reality, and mixed reality tools for learning a wide range of topics for learners of all ages. This work has been funded by over 30 research and development grants from national and international federal agencies and private foundations. For one of his projects, Project Hope, he led a team to design, implement, and evaluate a digital curriculum for Syrian refugee children in Turkey and in Jordan.
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论文共 149 篇作者统计合作学者相似作者
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IEEE Conference on Virtual Reality and 3D User Interfacespp.945-950, (2024)
JCSGpp.155-170, (2023)
medRxivno. 1 (2022): 37-48
Practitioner Proceedings of the 8th International Conference of the Immersive Learning Research Network (iLRN2022) (2022)
Jan L. Plass,Ken Perlin,Agnieszka Roginska,Chris Hovey, Fabian Fröhlich,Aniol Saurina Maso,Alvaro Olsen,Zhenyi He, Robert Pahle, Sounak Ghosh
HCI (28)pp.281-292, (2021)
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