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Visual Effects Pedagogy:

SIGGRAPH '22 Educator's Forum Special Interest Group on Computer Graphics and Interactive Techniques Conference Educator's Forum(2022)

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摘要
Due to our proximity to industry pathways, VFX curriculums are good at mapping visible graduate attributes to core skills. Visible attributes are skills that can be measured via portfolio work and are reflected on student transcripts. Examples of such attributes may be building digital humans, creating physically accurate shaders, and designing story worlds. However, in order for the discipline of VFX to reflect our dynamic global culture and ensure equitable workplaces, we must also find ways to map graduate attributes to the values that drive technical and cultural diversity. Such attributes are harder to measure and can be understood as invisible attributes.
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