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个人简介
My research is at the intersection of computer graphics, human-computer interaction, virtual reality (VR), and artificial intelligence (AI). She is particularly interested in studying multidisciplinary problems with practical impact by connecting visual computing technologies with real-world human-centered endeavors. Specific projects under investigation include 1) building human-interactive 3D modeling and animation tools to support intuitive creation, modeling, and animation of geometric data in the virtual world and 2) developing AI-assisted VR simulation technologies for education and training. The potential application areas of my research include healthcare education and training, assistive technology, collaborative VR, and computational creativity.
研究兴趣
论文共 15 篇作者统计合作学者相似作者
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Journal of Biomedical Informatics (2023): 104526-104526
Ganesh Sankaranarayanan,Coleman A Odlozil, Salman S Hasan, Rehma Shabbir,Di Qi,Melih Turkseven,Suvranu De, Geoffrey Funk, Rebecca J Weddle
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D-Core
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