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Architecture of Integrated Machine Learning in Low Latency Mobile VR Graphics Pipeline

SIGGRAPH Asia 2019 Technical Briefs(2019)

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Abstract
In this paper, we discuss frameworks to execute machine learning algorithms in the mobile VR graphics pipeline to improve performance and rendered image quality in real time. We analyze and compare the benefits and costs of various possibilities. We illustrate the strength of using machine framework in graphics pipeline with an application of efficient spatial temporal super-resolution that amplifies GPU render power to achieve better image quality.
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Key words
Embedded device, Machine Learning, System Architecture, Virtual Reality
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