谷歌浏览器插件
订阅小程序
在清言上使用

DSP Basics

Intelligent Computing for Interactive System Design(2021)

引用 0|浏览0
暂无评分
摘要
capturing the speech input for human–computer conversations [Cassell et al. 2000], hand gestures to input text [Jones et al. 2010], eye gaze to facilitate more efficient interaction [Pfeuffer et al. 2015], recording biosignals such as heart rate to understand the body [Schmidt 2015], and adapting digital content based on envi­ ronmental conditions or locations [Rodden et al. 1998], in each of the case studies described later in this book. All must capture and then process sensor data in order to provide input or adapt output in a digital system. In many cases, the interactive systems developer must convert, filter, transform, and/or threshold raw signal data (from e.g., an accelerometer, a microphone, or an electrocardiogram [ECG] sensor) into a form suitable for use in their application. The choices made in each DSP step have implications on the quality of the resulting output used to direct the decisions made by their application. To get the reader started, we aim to provide a beginner’s guide to DSP. How­ ever, this introduction is far from exhaustive. Indeed, there are numerous great textbooks dedicated to the advanced understanding of this topic and the reader is encouraged to consult them for more in-depth theoretical knowledge. Recom­ mended reading includes the “Digital Signal Processing” titles by Proakis and Manolakis [2007] and Rawat [2015]. DSP basics begins with an introduction to the different types of signals and continues to cover the analog-to-digital conversion topics of sampling, quantization, and coding. From there it covers digital-to-analog conversion, discrete Fourier transforms (DFTs), autocorrelation, and linear time-invariant DSP Basics
更多
查看译文
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要