Kinetic particles : from human pose estimation to an immersive and interactive piece of art questionning thought-movement relationships

Mickael Lafontaine, Julie. Cloarec Michaud,Kevin Riou, Yujie Huang,Kaiwen Dong,Patrick Le Callet

PROCEEDINGS OF THE 2023 ACM INTERNATIONAL CONFERENCE ON INTERACTIVE MEDIA EXPERIENCES, IMX 2023(2023)

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摘要
Digital tools offer extensive solutions to explore novel interactive-art paradigms, by relying on various sensors to create installations and performances where the human activity can be captured, analysed and used to generate visual and sound universes in real-time. Deep learning approaches, including human detection and human pose estimation, constitute ideal human-art interaction mediums, as they allow automatic human gesture analysis, which can be directly used to produce the interactive piece of art. In this context, this paper presents an interactive work of art that explores the relationship between thought and movement by combining dance, philosophy, numerical arts, and deep learning. We present a novel system that combines a multi-camera setup to capture human movement, state-of-the-art human pose estimation models to automatically analyze this movement, and an immersive 180 degrees projection system that projects a dynamic textual content that intuitively responds to the users' behaviors. The demonstration being proposed consists of two parts. Firstly, a professional dancer will utilize the proposed setup to deliver a conference-show. Secondly, the audience will be given the opportunity to experiment and discover the potential of the proposed setup, which has been transformed into an interactive installation. This allows multiple spectators to engage simultaneously with clusters of words and letters extracted from the conference text.
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关键词
Interactive Art,Digital Art,Immersive Content,Real-time Multi-Person Pose Estimation
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