A Virtual Reality Framework For Fast Dataset Creation Applied to Cloth Manipulation with Automatic Semantic Labelling.

ICRA(2023)

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摘要
Teaching complex manipulation skills, such as folding garments, to a bi-manual robot is a very challenging task, which is often tackled through learning from demonstration. The few datasets of garment-folding demonstrations available nowadays to the robotics research community have been either gathered from human demonstrations or generated through simulation. The former have the great difficulty of perceiving both cloth state and human action as well as transferring them to the dynamic control of the robot, while the latter require coding human motion into the simulator in open loop, i.e., without incorporating the visual feedback naturally used by people, resulting in far-from-realistic movements. In this article, we present an accurate dataset of human cloth folding demonstrations. The dataset is collected through our novel virtual reality (VR) framework, based on Unity's 3D platform and the use of an HTC Vive Pro system. The framework is capable of simulating realistic garments while allowing users to interact with them in real time through handheld controllers. By doing so, and thanks to the immersive experience, our framework permits exploiting human visual feedback in the demonstrations while at the same time getting rid of the difficulties of capturing the state of cloth, thus simplifying data acquisition and resulting in more realistic demonstrations. We create and make public a dataset of cloth manipulation sequences, whose cloth states are semantically labeled in an automatic way by using a novel low-dimensional cloth representation that yields a very good separation between different cloth configurations.
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关键词
accurate dataset,automatic semantic labelling,bi-manual robot,cloth manipulation sequences,cloth state,cloth states,demon-stration,different cloth configurations,dynamic control,far-from-realistic movements,fast dataset creation applied,folding garments,garment-folding demonstrations,great difficulty,handheld controllers,HTC Vive Pro system,human action,human cloth folding demonstrations,human demonstrations,human motion,human visual feedback,novel low-dimensional cloth representation,novel virtual reality framework,realistic demonstrations,realistic garments,robotics research community,teaching complex manipulation skills,Unity's 3D platform
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