Defining Deception in Structural Causal Games

AAMAS '23: Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems(2023)

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摘要
Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals. There are a number of existing definitions of deception in the literature on game theory and symbolic AI, but there is no overarching theory of deception for learning agents in games. We introduce a functional definition of deception in structural causal games, grounded in the philosophical literature. We present several examples to establish that our formal definition captures philosophical desiderata for deception.
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