Rectangular Mapping-based Foveated Rendering

2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)(2022)

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摘要
With the speedy increase of display resolution and the demand for interactive frame rate, rendering acceleration is becoming more critical for a wide range of virtual reality applications. Foveated rendering addresses this challenge by rendering with a non-uniform resolution for the display. Motivated by the non-linear optical lens equation, we present rectangular mapping-based foveated rendering ...
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关键词
Visualization,Costs,Three-dimensional displays,Pipelines,Optical buffering,Virtual reality,User interfaces
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