Rectangular Mapping-based Foveated Rendering
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)(2022)
摘要
With the speedy increase of display resolution and the demand for interactive frame rate, rendering acceleration is becoming more critical for a wide range of virtual reality applications. Foveated rendering addresses this challenge by rendering with a non-uniform resolution for the display. Motivated by the non-linear optical lens equation, we present rectangular mapping-based foveated rendering ...
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关键词
Visualization,Costs,Three-dimensional displays,Pipelines,Optical buffering,Virtual reality,User interfaces
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