A history of crowd simulation: the past, evolution, and new perspectives

The Visual Computer(2021)

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摘要
This paper aims to discuss the past, evolution, and new perspectives in crowd simulation. Many work have been produced and published in this area that was launched approximately 30 years ago. In this paper, we re-visited the main aspects of the area, presenting the periods and evolution we had in the past. In addition, we also discuss the present and possible trends for the future.
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关键词
Crowd simulation, Virtual humans, Behavioral animation
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