”I Packed My Bag and in It I Put…”: A Taxonomy of Inventory Systems for Virtual Reality Games

2021 IEEE Conference on Games (CoG)(2021)

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摘要
On a journey, a backpack is a perfect place to store and organize the necessary provisions and tools. Similarly, carrying and managing items is a central part of most digital games, providing significant prospects for the player experience. Even though VR games are gradually becoming more mature, most of them still avoid this essential feature. Some of the reasons for this deficit are the addition...
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关键词
Filtering,Taxonomy,Decision making,Games,Virtual reality,Tools,User experience
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