Learning guidelines for automatic indoor scene design

Multimedia Tools and Applications(2018)

引用 3|浏览74
暂无评分
摘要
In this work, we address a novel and practical problem of automatically generating a room design from given room function and basic geometry, which can be described as picking appropriate objects from a given database, and placing the objects with a group of pre-defined criteria. We formulate both object selection and placement problems as probabilistic models. The object selection is first formulated as a supervised generative model, to take room function into consideration. Object placement problem is then formulated as a Bayesian model, where parameters are inferred with Maximizing a Posteriori (MAP) objective. We solve the placement problem efficiently by introducing a solver based on Markov Chain Monte Carlo with a specific proposal function designed for the problem.
更多
查看译文
关键词
Open-world application, Automatic layout, Probabilistic model, Constrained optimization
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要