Interaction System Based on an Avatar Projected on a Pyramidal Display

2018 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS (IROS)(2018)

引用 4|浏览38
暂无评分
摘要
In this paper an interaction system based on a three dimensional virtual head projected onto a pyramidal display is proposed. The proposed system makes use of a social robot behavioral architecture already developed in our lab, which allows us to interchange developments between our robotic realizations and the 3D avatar. The overall system is divided into two parts: back projection subsystem and expression generator subsystem. The back projection subsystem projects a three-dimensional avatar onto a pyramidal structure in order to achieve a sensation of depth and realism. The expression generator subsystem carries out the avatar animations using shape keys and bones, following the Facial Action Coding System (FACS). The system consists in several nodes that are integrated in ROS middleware (Robotic Operating System), and includes a user interface that makes the avatar teleoperation easier (the package is avaible in github public respository). In order to evaluate the expressiveness of the system, two sets of experiments have been performed: one to analyze the avatar's gestural ability, that is, its capability to perform expressions that can be identified by an observer, and a second experiment to measure the emotion displaying ability in terms of valence and arousal.
更多
查看译文
关键词
pyramidal structure,expression generator subsystem,avatar animations,avatar teleoperation,emotion displaying ability,interaction system,pyramidal display,social robot behavioral architecture,back projection subsystem,three-dimensional avatar,robotic operating system,three dimensional virtual head,3D avatar,facial action coding system,ROS middleware,user interface,avatars gestural ability
AI 理解论文
溯源树
样例
生成溯源树,研究论文发展脉络
Chat Paper
正在生成论文摘要