The GPU as Numerical Simulation Engine

Annual Conference on Computer Graphics(2010)

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摘要
Many computer graphics applications require high-intensity numer- ical simulation. The question arises whether such computations can be performed efficiently on the GPU, which has emerged as a full function streaming processor with high floating point perfor- mance. We show in this paper that this is indeed the case using two basic, broadly useful, computational kernels as examples. The first is a sparse matrix conjugate gradient solverand the second a regular-grid multigrid solver. Many realtime applications rang- ing from mesh smoothing and parameterization to fluid solvers and solid mechanics can greatly benefit from these as we demonstrate with a prototype implementation on NVIDIA's GeForce FX, using geometric flow and fluid simulation as application examples.
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关键词
mesh smoothing,multigrid,conjugate gradient,gpu computing,fluid simulation,numerical simulation,navier-stokes,computer graphic,floating point,sparse matrix,geometric flow
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