Shape-Up: Shaping Discrete Geometry with Projections

COMPUTER GRAPHICS FORUM(2012)

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摘要
We introduce a unified optimization framework for geometry processing based on shape constraints. These constraints preserve or prescribe the shape of subsets of the points of a geometric data set, such as polygons, one-ring cells, volume elements, or feature curves. Our method is based on two key concepts: a shape proximity function and shape projection operators. The proximity function encodes the distance of a desired least-squares fitted elementary target shape to the corresponding vertices of the 3D model. Projection operators are employed to minimize the proximity function by relocating vertices in a minimal way to match the imposed shape constraints. We demonstrate that this approach leads to a simple, robust, and efficient algorithm that allows implementing a variety of geometry processing applications, simply by combining suitable projection operators. We show examples for computing planar and circular meshes, shape space exploration, mesh quality improvement, shape-preserving deformation, and conformal parametrization. Our optimization framework provides a systematic way of building new solvers for geometry processing and produces similar or better results than state-of-the-art methods. © 2012 Wiley Periodicals, Inc.
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关键词
geometry processing application,shape space exploration,shape constraint,shape proximity function,elementary target shape,projection operator,shape projection operator,suitable projection operator,shaping discrete geometry,geometry processing,proximity function,languages
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